Feyre Everin

Feyre is a Clan Roleplay character in the Spicy Stories Discord Server. Her first appearance was in the London arc.

Appearance
Feyre is an extraordinarily attractive young woman with a tall, slender and toned physique. She stands at exactly 183cm (6'0") but appears taller due to her stick-straight posture, raised shoulders and highly held head. She has an intimidating and unwavering presence, the contrast between her black eyes and hair to her fair complexion gifting her a striking appearance. She has almond-shaped, steely black eyes that are only a shade lighter than the iris. There is a mischievous, intense look in them. The reflection of light makes it seem as if there's a single star in the vast blackness of her eyes, thus granting a twinkling effect. Her eyes not only reflect the colours of sunrise and sunset but, if one looked closely enough, act as a mirror for others. Matching her coal-coloured orbs, Feyre has night black, well-cared for hair, her favourite feature. Her hair is extremely smooth and shiny, the strands feeling as soft as silk. The long locks once trailed down to the end of her back (just above the hips) but recently in the Roleplay, she was forced to cut it. It was left in a ragged, uneven cut at first but has now been altered and neatened up by Gisele, resting just below her shoulders. Despite loving long hair, she likes the new look. However, she will miss being able to style it into intricate styles, typically double braids which was a classic look of Feyre's.

Feyre has an oval face shape paired with high and sharply slanted cheekbones, a small nose, fuller, soft lips with a scarlet tint and straight, pearly white teeth. Her eyelashes are thick and long, lying above the eye like a curtain of black, this also makes her appear more mysterious and seductive. These features are all inherited from her mother while her colouring and stature resembles her father's. Her skin is a healthy tanned colour with fair undertones. It is unblemished, save for a beauty mark resting on the curve of her cheek. When it comes to scars, Feyre has a few unnoticeable white ones marking her body in random places, these all soon fade. Currently, she has a set of teeth marks lining the palm and back of her hand and a sealed bullet wound on her calf from where Amell shot her. She is often dotted with bruises and scrapes from fights but they quickly disappear. Carved into her skin forever, however, is an incredibly deep and broad scar that runs from the nape of her neck to the bottom of her back. This is not a feature she is ashamed of, though her hair often hides it from ogling eyes, as she claims to 'wear her scars like many wear their jewelry', with pride. Feyre has beautiful bodily curves, fuller breasts and larger hips complimenting her athletic build. Muscles line her arms, abdomen and legs, proving her competence. Feyre has a naturally serious expression but reveals a dangerous, fierce glint in her eyes and an enticing grin when in the presence of endangerment.

The Everin family's great wealth allows Feyre and her siblings to dress however they like. Prior to her first appearance, her wardrobe mainly consisted of achromatic colors like black, white, grey and occasionally brown. She wore long trench coats and trousers to appear professional and, for a more casual look, lightweight white tops and pants. Her taste has now changed as she often steals clothing from her leader, Fenriz Khaalida. She alters them slightly to fit her body and almost never gives them back. When training she is often seen wearing a black sports bra matched with tight-fitting joggers. Some members of the gang have given her knuckles braces and spare boots. Her hands are usually powdered and bandaged when she's using her fists. Feyre has no distinct style though for all pieces to be expensive and flattering is obviously preferred. Despite 'borrowing' Fenriz's attire, Feyre also has a respectable closet herself. Knee high boots, high-neck, long-sleeved shirts and wrap leather coats are a go-to. She often wears coats for extra storage and to keep her warm, she also grew up partially in London, so the fear of rain and dreary weather is what keeps her from removing the waterproof item. Feyre doesn't care for others opinions on how she dresses and doesn't shy away from revealing clothing that will hug her curves perfectly. Nevertheless, Feyre has an extremely soft spot for exquisite, elegant gowns and dresses made with only the finest silks and fabrics.

Feyre's ears are pierced and are frequently decorated with tasteful jewels, such as pearls, when attending formal events. She has a certain fondness for gloves and pairs them with many of her outfits, wrist-length and evening gloves being the ideal. This choice in fashion developed shortly after she turned 16, often finding it difficult to look at her hands, Feyre opted to cover them instead. She possesses a golden chain with a hoop as the centerpiece, which was her sister's engagement gift. Her fiancé gave it to Feyre the day of her funeral and she has never taken it off. This necklace is incredibly expensive, the hoop is thick and heavy, almost like a ring. It is adorned with small diamonds on the outer layer and on the inside the quote: "Amor Vincit Omnia" meaning "Love conquers all" in Latin is carved. Feyre has never had a talent for makeup and can only throw on some eyeliner and foundation. She admires Fenriz for his steady hand and precise artistic techniques. She has always been meticulous about both her hygiene and her apparel and can't stand a day without showering and washing herself up. Creases, folds and stains are the bane of her existence.

Personality
Before the death of her sister, Rosalie, Feyre was a cheerful, sweet child with the will of steel. She was stubbornly determined to prove her worth to her parents, siblings and peers and hated losing and appearing weak, a trait that sticks to her throughout adulthood. She loathes being underestimated and thought of as someone who needs help, kicking and shoving away from anyone who offers assistance until her body finally gives in. She believes that to be strong, one must rely utterly on themselves and that they must learn to pick themselves up and carry on before accepting any aid. Because of this, she holds her head high and walks tall, straying far away from showing weakness or appearing vulnerable in front of others. She is completely independent and is often the one to get herself out of tough situations, never screaming for help. Feyre's innocence was never protected as she was exposed to the heartless ways of humanity at a young age, noticing the lack of mercy and kindness in others. These experiences extend into her current qualities, having grown up as seemingly cruel and with a hardened heart. Even so, Feyre holds great compassion and empathy in her heart for those she loves and understands, however she doesn't often reveal this side of her as she is too busy covering up all her emotions. She is a generous woman with giving hands, never hesitating to offer money to the poor.

Now grown up, Feyre has become more emotionally withdrawn due to past events. She has carefully packed her emotions into a small box and tries her best not to allow it to open. She rarely spirals out of control and attempts to remain stoic and level-headed at all times. This compression suffocates her and the tight bindings on the box are slowly beginning to unravel as Feyre begins to express vulnerability, though against her own will, in the Roleplay. She is a bitter person who struggles to find acceptance, resenting herself when she fails. This is demonstrated when her plan to manipulate Fenriz fails as she laughs sourly at the situation, resenting him but mainly herself. This is because she is far too tough on herself, starting from early childhood. She has worked persistently to get where she is today and to her, failure was never and will never be an option. Her strong sense of self-discipline means she will scarcely reward herself, no matter how much she might deserve it. She sets aside very little time to relax, her fierce determination to reach her goals coming first. Feyre is bold and brave, pushing aside her fear in all situations and tries to remain cold so others cannot see her doubts. Once someone has earned Feyre's trust and respect, she proves to be extremely loyal and obedient if she deems them worthy enough to lead her. One person she shows that level of unwavering loyalty towards is Fenriz Khaalida, trusting his instinct and commands. At some point, this became so intense that she focused on helping him rather than doing things for herself, forgetting her own goals to help him achieve his. Recently, she has decided to make her own decisions again, becoming too dependent for her own liking. Her youthful and joyous personality has been replaced with brutality and coldness, well-informed on the heartless ways society operates. She views the world as a cynical place where predator eats prey, believing that only the strongest will survive while the rest suffer the consequences of weakness. She does not trust anybody and cannot be trusted in turn, meaning she will go to any lengths to use any secrets to gain an edge on her opponents. To her, if a secret is worth keeping, it is worth exploiting too.

Feyre has a keen interest of the human mind, extremely curious in how she can use the ways people feel, think and act to her benefit. She is exceedingly observant and shrewd, noticing small mannerisms, reactions and details many would not pick up on. Thus, making her extremely perceptive, a quality her mother has always been in awe of. These extensive observations make her socially gifted, finding it easy to connect to people and trick them into trusting her. Feyre knows exactly how to use her beauty to her advantage and can shamelessly seduce and flirt with others even when she lacks interest in pursuing anything. She uses her alluring looks in everyday life, wielding them as she would a weapon in a fight. Feyre has a strong tie to her family, an unbreakable chain she would not be able to free herself from even if she tried. Her family is her greatest weakness and all she does is for them to be happy and safe. Feyre's great devotion to them has strengthened after losing her sister, now having an intense need to protect all she has left. She feels responsible for them and bears their burdens, never wanting any of them to go through the unbearable pain that was losing Rosalie. It pains her to see her siblings hurt, even more so if she can't do anything to help them. She struggles to watch them make mistakes and go through hardships and would go to any lengths to suffer the consequences instead of them. Being away from her family means she can act as if everything they do is faultless though she does know better. The shackles that bind her to them have loosened slightly, however, Feyre will never be free of the people who matter most to her, a chain she's willing to be tied down to.

Because of her strong affection towards her siblings, Feyre has found that she a soft spot for children. Her sense of morality makes it so that she refuses to ever harm a child and would never attempt to steal an important aspect of their childhood: innocence. She has a clear distinction between what is right and wrong, though she is often forced to ignore them and not act on her morals. Feyre is a driven, capable woman. She is efficient and practical and does what she deems necessary, listening to her head more often than her heart. Her ambition means she is always willing to succeed and get the job done quickly and properly. Feyre's sly nature is a key element utilized in many plans, making her a valuable asset to anyone. She is cunning, crafty and clever and attracts those with malevolent schemes. She is notorious for being incredibly impatient as she finds it difficult to allow things to take time when she likes them to move along swiftly. There have been multiple times where her patience has been put to the test and she has failed. Now Feyre is careful about keeping a calm, poised exterior to get on the nerves of others and keep them well away from having an advantage over her. Her face betrays nothing and she is an excellent liar, having no "tell".

Feyre has a sarcastic sense of humour and can be found making witty comments in multiple situations. This is because she likes messing with others and thinks of some as puppets, finding it interesting to pull on their strings and see how well they dance. People who know Feyre would say she is careless and reckless with her own life because of her tendency to willingly jump into danger, enjoying the thrill of risks. Feyre cannot sympathize with those who pity themselves and is revolted by it. She is surrounded by people who are always fighting towards something and finds it sad and childish of others to continuously moan about how the world did them wrong when everyone has, does and will suffer. She has a wild, uncontrollable side to her she tries to keep on a tight leash. Nicknamed by her friend as "The Killing Calm", Feyre channels darker emotions into an ill-contained rage that spurs up the magical 'monster' inside of her. This makes her lethal as she becomes highly unpredictable and vindictive, all emotions disappearing in those moments.

History
Daughter to both a general and an entrepreneur, Feyre was born into two worlds: one of bloodshed and another of business. A fine line cleaved between them, clearly marking which one was for the mundane and which was for the paranormal. Feyre dabbled in both, gaining her warrior's spirit and leadership from her mother, while she inherited her deceptive and cunning mind from her father. Needless to say, she adapted and learned to survive in these opposite worlds, the only similarity being that they were equally harsh and brutal.

Feyre's onyx eyes were a surprise to the family, whose earthy copper-brown eyes were a constant in their descendants. However, this feature was a welcomed one, her people taking it as a sign of authority and power. She quickly rose to become a favourite amongst them, alongside her first-born sister, Rosalie. They were instantly pitted against each other for the honour and title that was being declared Sofia's successor. Feyre is a part of the division called Erembour's Seekers, a people better known as Shadow Seekers. They are split across the world, duty-driven warriors assigned the task of protecting others and beridding the world of dangerous demon breeds. It is an Oligarchy-based government where only the strongest and most powerful of Seekers are chosen to be a part of the elite board that commands and overlooks all matters within the community. The Everin's are a famous family among them and have ruled a broad section for decades, their decisions respected and trusted. For the past decade or so, her mother's unit had been tasked with the issue of Eydolon's- a vile breed that are wicked in their nature and methods. Born blind and with heightened hearing, they are unable to step into light and dwell in the safety of the shadows. These creatures play off the heartbeats of their prey and track them that way. If one was to look into the eyes of the monster, it shifts into the form of a loved one and tricks humans into coming closer. When they step into the shadows, Eydolon's are able to snatch them up, take them to their nests and then devour them.

Feyre was raised in London, where her parents had established a good name for themselves. Her mother inherited and maintained her grandmother's institution, a safe house to lodge and assist Seeker's around the world in their quests and missions. This is also a training ground for them to grow and learn as Sofia focuses on properly instructing the next generation. Feyre grew up alongside her six siblings, forming deep and unbreakable bonds with each of them. Rosalie was seen as the "Mother Hen" and was incredibly overprotective. Feyre was kinder and gentler with them as she didn't bear the responsibility of oldest and managed to gain their trust. The Everin siblings were always seen together, a symbol of devotion and familial bond. When Rosalie died, James was left broken beyond repair with little more than a shattered mind. Feyre took on the role of protector and became firmer with them, her heart aching at the thought of something happening to any of her siblings.

Feyre proved to live up to her birthright from a young age and quickly rose to the top in training, her aptitude and hard work making her one of the most promising Seeker's. A fierce competition broke out between Feyre and Rosalie, their infamous fight for "Top Student" was one that was spoken about by many students who even placed bets on who would win. Being older by 5 years, Rosalie was given the opportunity to go on a hunt with the more experienced hunters, and when she killed her first ever demon, she was declared "The Champion" of the rivalry. Rosalie was then appointed as the unofficial successor, a title Feyre didn't mind giving up.

Feyre started developing her irregular abilities at the age of seven, though, by others, it was seen as more of a blessing than an issue at the time. She would often slip between the folds in the world and portray her shadow form to children, who found it intriguing. This was until an incident occured when Feyre was twelve. Feyre was once again showing off her second form when she accidentally dragged another child into the shadows when touching him. Since it's unnatural, the boy suffered greatly, his skin turning ashy while he screamed, overcome by convulsions. In a panic, Sofia swiftly contacted a certain member of The Council and a healer was hurriedly sent over. The healer was able to save the boy's life but he was left traumatized and afraid of Feyre, who was unsure of what she'd done and how she'd done it. This was also the first step into her deeply-set fear of her powers which ultimately caused her to tuck that part of her away. Only moments after, a troop of soldiers stormed in, demanding Feyre to be handed over so she may testify in front of The Council. Rosalie attempted to defend her but was quickly held back by James, who knew better than most the risk of disobeying them. No one else dared to help and Feyre was herded and locked into a dark wagon. For days on end, she traveled through incomprehensible ways, to a place she didn't know existed. Feyre was treated cruelly and was often beaten by the soldiers, though fortunately nothing worse. She was then escorted into an asylum and locked in a prison cell.

Upon arriving she realized she was not there to testify, but to be experimented on. Here she met Aphrodite Luna-Harrison, her cellmate. The two girls were taken as their abilities were seen as promising to The Council and would be tested and honed into a weapon of their own. The first task was shattering their mind and manipulating them into thinking they were safe and cared for in the camp. Day after day, Feyre and Aphrodite went through these trials, the chief overseer soon realizing they had taken the wrong Luna-Harrison child and that she was unmistakably human. Despite this, they continued on, deciding Aphrodite was too valuable an asset for them to let go. On a particularly bad day, the researcher assigned to Feyre's case decided to test her limits and strapped her to a table, ordering her to shift into her shadow form. Due to her past experience, Feyre was fearful of the shift and begged him not to make her do it. Her analyst grew angry and, seeing red, brought out his whip and gave her three lashings for her disobedience, aiming one straight down her back. Out of pain and resentment for what was being done to these prisoners, Feyre made a quick grab for the scissors left on a tray and stabbed through the gut. He was the first man she had ever killed. Grabbing the keys off his body, Feyre, with what little strength she had left, raced out of the experimentation room and towards Aphrodite, freeing them both from their prison. Adrenaline and fury rippling through her core, she massacred everyone who got in their way. Hands held tightly, the pair managed to escape the camp. However, alarms were soon blaring as dozens of soldiers chased after them and into the dense forests. After a while, Feyre registered that there was no way they'd be able to get out without being found. Feyre told Aphrodite to go ahead as she was uninjured and had a better chance of making it home. Aphrodite, however, was indignant and forced Feyre to leave, noting that she's studied the path while on her journey. She ran in the opposite direction and left Feyre behind, leading the men away from her. Feyre was crestfallen but continued on, not allowing Aphrodite's sacrifice to be in vain. Her energy flagged as she limped along the riverbend and the last thing Feyre remembers is a distinct flapping of wings and the wind in her hair before she was back at home, recovering from the ordeal.

Two years later, when Feyre was 14, her family, albeit James and her father, attended a council meeting that vouched for Shadow Seeker's to be a part of The Council. Few members were present as most thought them too small a society to have their own place. Just as one of the respondents were about to plead their case, a horde of demons swarmed the meeting place and began slaughtering all members present. Most Seeker's sprung into action immediately and saved countless lives that day. Even so, there were many casualties, including the life of Feyre's sister, Rosalie. After taking her younger siblings to a safe place, Feyre rushed back in to join the fight, determined to protect her mother and Rosalie too. Despite her best efforts, Rosa was distracted for a split second while fighting a demon and in that short period of unawareness, the demon struck and viciously attacked, shattering her bones. In her dying moments, Rosalie gifted Feyre Asteria- the ancient sword known to shatter anything that crossed its path- and made her swear she'd do everything in her power to keep their family safe. This left Feyre grief-stricken and bleak and she mourned her sister for eons, never quite able to find peace in her passing. A few weeks later, a series of funerals were held for those who had lost their lives in the battle. Attending Rosalie's was Nazeera Tova, soon to be Feyre's greatest companion. Out of respect for all families, the Tova's were present at every funeral held. Nazeera had also lost her aunt and to return the kindness shown to them, the Everin's went to her funeral too. It was soon revealed that Nazeera's family would be moving to London all the way from Nepal soon, and were hoping to carry on their relative's legacy as Shadow Seeker's. Sofia was willing to take them in and train Nazeera and her brothers. Nazeera, a jack of all trades, naturally adapted to the warrior lifestyle and swiftly matched up to Feyre's expertise.

As a way of getting over their daughter's death, Feyre's parents threw themselves deeper into the game of politics, allies and gossip. Because of this, Feyre was further exposed to the world of finery and fancy ballgowns and soon developed a liking for the more exquisite lifestyle. She found that she had a great passion for the ballroom and loved attending any social events with her friends and allies, finding that the most interesting things happened during those times. She became better known for her talent on the piano and was frequently asked to play for the people nearby.

On the other hand, Feyre's vindictive nature meant she never forgot what had happened on that fateful day and she dedicated her life to hunting down the person who had taken so much from her. For two years, Feyre formed a map of information she'd gathered from countless witnesses and demons she'd managed to capture. She scrounged out any scraps of data from them before returning the favour for what they did years before. This adamant killing streak led her to rise to the top of the leaderboard, her statistics higher than the most experienced hunters. Some were immensely worried about the merciless manner she operated in while others found it admirable and motivating. She was given the nickname "The Dark Prodigy" as her work ethic had never been seen before. The night before her 16th birthday, she scored a new lead from her most recent subject, a lowly, inexperienced creature who worked under his 'Master's' demand. She discovered a name and location, which added the final pieces to her puzzle. After reporting the following information to her mother, she was sent out on patrol to France, Nazeera as her company. A small unit would trail after her shortly and she would finally be able to complete the mission that had been haunting her for two years. However, Feyre's brief trip to France was a turning point in her life. There she met Ghislaine, a young woman who dwelled in the skies rather than on the ground, or in other words, the living, breathing image of Feyre's favourite childhood tale, a Rooftopper. Feyre and Nazeera experienced the world of tightropes and sloped roofs with her and formed a connection with Ghislaine, who was surprisingly knowledgeable on the news centering around her city. Through her, Feyre managed to pinpoint her sister's murderer's location and find him, once and for all. In the dead of night, she broke into his house and found a man barely a day past thirty sleeping within. All that pent up rage spiralling out of her, Feyre lost control over herself and took her sweet time torturing him to death, making sure he felt all the pain inflicted on that day. In the end, it still wasn't enough for her and he died too soon for her to have the closure she craved for, something to ease that vengeful side of her. When she was finally found by Nazeera, knelt over his broken body, something broke the carefully-built walls of the dam she'd made her heart into. Feyre suddenly despised her hands, not only for what society did with them but what she had done with them too. Nazeera brought her back to the family manor in the countryside of France, cleaning away the stench of blood that sank into her skin. She helped her friend as best as she could and offered her a pair of gloves so she wouldn't have to look at her hands anymore. From there on forth, Feyre developed an attachment to the simple articles of clothing, and rarely is seen without them.

Over the following few years, Feyre became a more noticeable piece on the chessboard and took to her responsibilities well. She was appointed Captain of her own legion after solving the investigation and attended most meetings held by the Seeker's, typically playing the role of the heiress, though the entitlement to that duty was left undeclared after Rosalie's passing, the way Feyre preferred it. She was often seen mingling with different groups within the district and learned about important player's strengths and weaknesses, gaining their trust through lies and subtle manipulation. Her parents put her skills to good use and she was often tasked with digging for information wherever she could. Her legion viewed her as a Chessmaster and commented on it whenever possible. This backfired for her parents when Feyre picked up on their communication with a mysterious but intriguing figure. Curious as she is, Feyre found herself doing tons of research on "Fenriz Khaalida", a man with a dark past, deep secrets and many weak spots for her to exploit. Discovering his familiarity with the supernatural world, Feyre was fascinated by him, finding that he could be of great use to her, and cunningly conjured up a plan for them to meet. She also picked up on the fact that her parents had been in a secretive alliance with an angel named Lumine, who asked them to work for her and put an end to demons, as she, herself, was not allowed to directly harm the foul creatures or else it would be seen as outright defiance to the Peace Treaty and laws signed by The Council. Slowly, Sofia and William fed Fenriz any details they could spare about their schemes and strategies in exchange for their own power to gain in the future. And most importantly, the promise of a better world.

The Night Before
Feyre is first introduced playing an intense game of darts against Samuel, who claimed to be unbeaten. She proves this is not so, keeping up with him the entire time and eventually winning. As declared champion, Samuel is obligated to pay for her bill that night, which she uses to her advantage and overspends. This leaves her drunk and him furious, storming after her as she stumbles back home. They argue until Feyre has had enough and makes to leave. Samuel grabs her wrist and tugs her back at the same time Fenriz exits the bar. Without giving either of them time to react, he smashes Samuel's face into the wall, coming to her aid. Feyre, amused by this, begins to talk to him and they learn a few things about each other, though neither ask for names. This is cut short by the sound of police sirens and they part ways. Both end up laughing in their respective rooms about the night's events.

The London Affair
The following day, Feyre receives a message from a dangerous man she's been contacting, demanding that they meet today. Delighted, she agrees to this proposal and sends him the place and time. At midnight, he arrives on the rooftop of a pub in the middle of a blackout (an element she used to her advantage). Because of this, she is unable to see him clearly and can only make out his figure. Feyre slowly thinks through her plans and begins. She declares that she knows his identity and plans and threatens to ruin all his careful planning if he does not help her. Her goal is to figure out what she is and the power that lives inside of her. The man claims she doesnt know who she's speaking to and that she has nothing on him. Feyre reveals his sister, Freyja and her two friends to rattle him and says she will use her too. The man points a gun towards her but Feyre doesn't flinch, wanting this type of reaction. She takes out her phone, showing him the contact information of the Head of the Council, information nearly no one has access to. This proves how much of a threat she is to him. In retaliation, he reveals Feyre's identity, something she didn't want to let out to protect her family. Shocked, she stumbles backwards as the blackout ends and lights flare everywhere. She recognizes him as Fenriz Khaalida, the man she met at the bar the night before. Having hurt her wrist, she bitterly asks him to leave now that she has to rethink everything. Finding this entertaining, he stays and watches as she reaches for her sword, picking it up himself and bringing it down between her fingers, cutting through flesh. Anger and pain awakening inside of her, she tugs him down and locks him between her legs. Feyre pulls out a pocket knife and brings it to his neck, asking when he'll stop underestimating her. They continue to argue over the matter until Fenriz denies her request. Knowing she won't get through to him, she gives up and disappears into the night, disappointed she couldn't receive the help she needed.

The Deal
Weeks later, late at night, Fenriz shows up at her house. Feyre climbs out the window and slips down to meet him, armed. Fenriz explains his reasons for being here and makes a deal: Feyre must join his gang and move to New York with him, accepting him as her leader and allowing them to use her skills to their advantage, in exchange for his assistance, connections and protection. After a long thought, she agrees and packs her bags, leaving her family with only a note. They leave London that night, taking a plane to New York City.

Ruby's Death
Feyre questions Ruby, forcing her to tell her what she knows about the council. Ruby shakes her head, claiming she didn't know what Feyre was talking about and would tell her if she did. Feyre strikes her across the face and tells Ruby she doesn't believe her. Ruby begs her to believe what she's saying and begins to scream for help, hysterical. Feyre claps a hand over Ruby's mouth, quieting her down as she leans in. She threatens to cut out her tongue if she isn't quiet, giving Ruby the opportunity to grab Feyre's knife in her belt. Feyre feels her legs go out from under her and in an instant, Ruby is on top of her, knife to Feyre's throat. Feyre stays calm, kneeing Ruby to get free. As soon as she stands, Ruby pulls her down again and they begin to have a wild fight on the floor. In the end, Feyre snaps and pushes Ruby up to the wall, claiming she was tired of getting no information out of the council. Ruby attempts to tell Feyre that she's part of the Bonnet gang but is unable to before Feyre cuts her off, shoots her and kicks her corpse to the floor. She purposely leaves the room full of evidence and departs, leaving Ruby for someone else to discover.

The Torture Chamber
Wisteria was found wandering near Storm and Silence territory and was captured by Feyre and a few other women belonging to the gang. She was placed in a torture room where they interrogated her, asking why she had been there and what she wanted. Wisteria continues to claim she was an ex-Bonnet and had nothing to do with them anymore. This forced them to resort to violence and even then, she gives away nothing. Feyre, frustrated, waits for an order from Fenriz. He tells Feyre to kill her and she obeys him, plunging a knife into Wisteria's abdomen. Wisteria began to scream and clutch at her stomach, believing she was still pregnant with her son. Feyre realizes she had just given the mother a deadly wound and has to be escorted out the room by Fenriz, unable to deal with the sudden understanding of what she had done. She throws up outside, Wisteria's screaming still heard in the distance. When it eventually ends, Feyre knows she had bled out and is now dead. She repeats her name, apologizing.

In The Forest
Prior to the trigger of this Arc, Feyre and Fenriz are seen training together to pass time before they truly began their mission. When the time called for it, Feyre took the lead in the mission and went to the frontlines of the plan they'd set up while he took the rear end for scouting. Feyre shoots off the lock of a gate, realizing that no one was guarding the gang's base, this being the first sign of something being wrong. She's about to enter when she hears a pained male scream and, thinking it's Fenriz in danger, searches for him. When she spots a hazy figure in the worst of a blizzard, she trudges towards it. It is at this point that she meets Amell Bonnet. Still unfamiliar with identifying faces within gangs, Feyre isn't able to tell who he is. However, she wasn't willing to let him go, deeming him as suspicious, and puts up a front as a girl from the woods trying to find her lost sister. The two play a dangerous game, both hiding their gang identities until it is revealed at last when Feyre protects herself from a ferocious fox. This is also the time that Feyre revealed that she had killed Ruby, mistaking her as someone who was aware of The Council's schemes. They fight viciously, Amell managing to secure her in his grasp, he threatens to take her to the Gang Leader despite there not being one. Feyre schmoozes with him and manages to escape his hold, cutting off a good chunk of her hair to free herself. Amell chases after her, both of them injuring each other in the process - though Amell tries to patch her up - as they arrive on the scene of Fenriz. Seeing the way both of them reacted to each other, Feyre blocks Fenriz's path so he is unable to shoot Amell and takes control of Amell's gun, aiming it towards Taro, who was making his way towards them via trees. Despite Feyre's best efforts, it is inevitable that they will fight and she allows the testosterone-jacked men to have their way, focusing her attention on Taro instead. She pins him to a tree, sour about his mindless chattering when Amell intervenes, feeling betrayed by Taro's twisted words. The two share a moment when Amell heals the wound on her leg with Taro's blood, Feyre thanking him by twining her fingers through his, a symbol of her empathy. Sparrow also appears from the depths of the woods, trying to beckon Fenriz and Feyre to another section of the forest. They see that blood coated her fur, the second red flag that something had gone horribly wrong, the first being that the members of Storm and Silence were not responding to Fenriz's orders on the intercom. After Taro confesses his plans of destroying gangs from the inside, the three realize they must work together to take him down. Amell feeds Taro a vial which puts him into a coma-like state. Afterwards, they rush off in search of the S&S gang, encountering more threats on their expedition. After taking them all down, they come to a stop to see that every member of Storm and Silence that had been sent out on the mission had been slaughtered. This impacts all of them greatly and changes Feyre's views on Taro, seeing him now as a true monster. The group find out the location of Taro's unit of the Bonnet gang and decide to put a stop to Taro's meddling once and for all, but only after they recover and rest from the past few days experiences, Amell suggesting a place to go.

Gisele's Home
The exhausted trio journey along to Gisele's home, a safe place for them to restock on weaponry and heal. Feyre, still skeptical of Amell's decision to help them and utterly devoted to keeping Fenriz safe at all costs, drifts behind the men and makes insignificant chalk markings on the brickwork as they weave themselves through alleys, knowing there'd be an easier way for them to escape if things went awry. When they enter the building, Amell checks that the coast is clear and notices the last marking, his attitude towards Feyre changing. After Fenriz showers and Feyre finally sits down to rest, Amell pulls her into his embrace and checks her pockets, finding a stick of chalk within. He accuses her of being a traitor and shoves her against the wall, choking her. Angry at this wrongful accusation, Feyre screams at him and explains her reasons for doing it, that the Bonnet gang had truly massacred S&S and that no one was coming. A wall now between them, Amell lets her go and swiftly gets medication to help with her throat, though Feyre is stubborn and refuses. Something in her finally breaks as he coaxes her into taking them and she is unable to rise again, giving up from the pure toll of the past few days. Amell carries her over to Gisele's bedroom where she eats, baths and rests. After much back-and-forth arguments, they all finally agree to work together in fixing the mess Taro had made. They stock up on supplies and weapons and head out, Feyre taking to the skies as she guards the pair and scouts for any potential threats. In the end, they find themselves infront of an abandoned factory, the promise of violence within.

Abilities
The majority of Feyre's abilities come from the training she had at her mother's school though she has learnt new tricks and techniques from training with Fenriz. Her capabilities also lie in the supernatural power she has inside her, however she lacks control and knowledge of what exactly they are and how to wield these superhuman abilities.

• Agility, Speed and Stamina: Feyre runs 6 miles every morning and 4 in the evening after her training. This has increased her stamina and speed to extreme levels. She has no difficulty running long distances and knows how to keep her energy levels high. She is also quick on her feet, swift and can get around places with ease, this talent comes from many years of dance to learn rhythm in battle.

• Reflexes: Feyre has incredible reflexes, being able to dodge, duck and deflect attacks rapidly. A notable example is when she quickly ducked to avoid Gisele's poisons, pulling down Fenriz before he could even react.

• Stealth: An important skill Feyre needed to know for battling Eydolon's was stealth. She is able to lockpick and pickpocket, removing weapons and any dangerous items without people even knowing what she's doing, with ease. Nevertheless, she is against stealing. Feyre is exceptional at sneaking and can escape detection from enemies by her reducing her visibility and noise levels. Because of this, her skill in surprise attacks can inflict critical damage.

• Manipulation and Trickery: Feyre has a great interest for the human mind and how to use the ways others feel, think and act to her benefit. Her knowledge in psychology makes it easy for her to find weak spots and manipulate others in cunning ways. She is also a great liar, coming from years of vivid and lively storytelling, and has no tell no matter how hard a person may look. She also uses the art of seduction, utilizing her beauty to her advantage.

• Poison Characterization: Despite having a lack of skill in chemistry, Feyre has been prepared to identify different poisons. Though this is a vague skill she possesses it has come in handy at times. She is able to identify poisons like Hemlock and Belladonna and can connect the antidotes to them as well.

• Strategy and Logic: Feyre's wits make her good at rapid thinking, decision-making and is good at using any information gathered to help her formulate plans.

• Strength: Exercise and training had made her strong, this is slightly enhanced due to her supernatural capabilities. This is portrayed when she was able to fling an arrow, full-force, with her bare hands.

• Offense and Defense: The first art Feyre mastered was self-defense. She knows all the weak points of the human body and how to use her elbows, legs and other body parts to free herself. Next she was taught offense and attack. She knows many techniques and tricks to immobilize and disable her victims.

• Weaponry: Feyre is capable with nearly all weapons, her best hand-to-hand combat weapon is the sword or saber. After being introduced to firearms, she has proven to have excellent aim and skills when using them. Feyre now prefers using guns.

• Memory and Situational Awareness: Feyre has a good sense of situational awareness and a photographic memory. Her perception allows her to notice small, minor details most people wouldn't bother about. She makes a habit of finding exits in buildings and naturally sits down to face an entrance when eating. She has learnt how to identify whether a person is following her and act accordingly. When she was young, her mother trained her and all her other students memory by locking them in a room, giving them an allocated time to observe and remember details no matter how brief and then to learn how to escape based on these memories by blindfolding them. She always proved top in this field and having that recall ability has proved to be highly practical and convenient in her everyday life.

• Swimming: Feyre is a capable swimmer and can hold her breath underwater for a long period of time.

• Senses: Feyre has sharp senses, her sense of hearing and sight the strongest. Her sight is stronger than the average person and she can see incredibly far. Her hearing makes it easy for her to eavesdrop.

• Balance: From a young age, Feyre had a love for the skies. She and her friend would often explore cities from above, balancing and racing over rooftops to get from place to another. Her expertise in balance makes it so she can walk on tightropes.

• Miscellaneous: Feyre has many other useful skills she's learnt like climbing, knot-tying, land navigation and bartering/trading. Furthermore, she taught herself how to slow her heartbeat down until it becomes a weak pitter-patter.

• Languages: Feyre speaks English, Arabic, Spanish and Dutch. She grew up with both English and Spanish as her home language and later learnt Arabic from Nazeera and the Tova family.

• Shadow Manipulation: Little is known of how far Feyre's magical ability ranges but it is clear she can manipulate shadows, the only gift she is able to control. She once turned herself into a shadow to gain the upperhand on Fenriz when they first met, concealing her features into pitch black.

• Time Control: This is another talent yet to be explored and controlled. Feyre has no idea how to force time to slow down, only that it once happened during the Gang Wars arc when an enemy attempted to strike her down with an arrow. Time slowed down in those moments and Feyre was able to catch the arrow as if it was only a ball.

Amell Bonnet
When Feyre first met Amell, she was unaware he was a member of the enemy gang and played games with him, pretending to be a lost girl in the woods to trick and capture him. After the fact that she tortured and murdered Ruby was revealed, their unusual first encounter turned into a fierce fight. Feyre took to poking and prodding at places she identified he'd be most uncomfortable with as she wanted to test his anger and weak spots. However, killing him wasn't an instant thought in her mind as he reminded Feyre of her own weak spot: Rosalie. The way he moved and fought quickly brought back memories of the late warrior and, soon, his ways of reacting to situations did too. At one point, Feyre tried to escape his clutch and was shot in return after a wild chase. He then came to her aid and bandaged her up, saving her leg and life. Feyre couldn't comprehend why he would do something like that but was grateful nonetheless. Multiple times during the brawl between the opposite gangs, Amell assisted Feyre. When Fenriz arrived, she tried to stop him and Amell from fighting. They were luckily interrupted by Houtarou, who confessed his plans and ultimately betrayed Amell. Feyre empathized with him, understanding how much his betrayal stung. When he patched up her leg using Taro's healing blood, the two shared a moment where she laced her fingers through his in order to steady his trembling hands. She expresses vulnerability in front of him for the first time when she quietly cries while holding Sparrow and he is one of the few people to ever see her cry. Together, all three gang members managed to take down Houtarou, realizing it was the only option left. Amell reminds her of Rosalie in such a way that it makes her foolishly reveal thoughts and feelings on subjects she could only talk about with her sister. His presence is like a drug where she hallucinates into almost believing Rosa's there, though she should know better. Throughout the trek along the forest, Feyre becomes more natural around him and they are even seen teasing each other about the other's accent. This easiness is short-lived, however. When they arrive at Gisele's house, Amell finds Feyre's chalk markings and attacks her, pinning her to the wall and interrogating her. She screams at him, explaining the reasons she did it. When he lets her go, leaving her throat bruised and her voice damaged, she begs him not to talk to her yet. Feeling stubborn, Feyre refuses his help but Amell is persistent and manages to make her take medication to ease the pain in her throat. When Feyre tries to stand, the pain in her body is too great and she collapses onto him, finally allowing herself to give up. He carries her to a bed and lets her rest and recover, giving her the distance she needed. Feyre is currently wary of him and cautious of his hands as she tries to avoid interacting with them. She has also forgiven him for all that has happened but struggles to communicate with him, feeling like there's a barrier between them now. Feyre's actions speak better than her words when it comes to Amell. When associating with him, her statements are typically opposite to what her movements convey, a peculiar hyperbole. She has let down her walls around him and battles to build them back up. Feyre is also drawn to Amell, finding his presence to be almost magnetic.

Aphrodite
Nearly 10 years ago, Feyre and Aphrodite (Aviva at the time) met under unfortunate circumstances. Due to an incident, Feyre was abducted and taken to an asylum designed to hold promising preternatural children captive and further convince them to side with The Council, in the long run becoming one of their many essential weapons and soldiers. Aphrodite was to be her cellmate. She, too, had been sought after for her powerful hybrid Luna-Harrison blood. For the first few days, Feyre was extremely tense and uneasy around Via, afraid to speak or even glance at her in case she set her off somehow. Feyre had a very hostile aura and believed everyone around her was her enemy or there to hurt her. She was mostly right. When the trials started, Feyre understood that if she didn't have a human connection, she'd go insane. Because of this, she slowly started reaching out to the equally traumatized girl, keeping conversation as casual and brief as possible. It took time but they eventually grew very close, becoming good friends. Feyre was now not only looking out for herself but for her new friend too. The cellmates shared any scraps of information they could with each other, both on the lookout for any loopholes in the system that could potentially help them. However, both kept their own experiences on what happened in their test rooms private. They stayed clear on the topic of their abilities and why exactly they were there. Feyre was especially interested in hearing Aviva's stories regarding her family, finding the dynamics to be completely different to her own but equally as caring and chaotic. It was those nights where there was no moonlight to illuminate the cells when the screams were the loudest and the two girls would whisper stories and reveal their innermost selves to each other to drown them out. Feyre found Aviva to be incredibly strong and brave to endure what they were when hope was steadily dwindling. It was the reminder that her friend's freedom and safety was also on the line that kept Feyre going. Their endurance paid off when there was a sudden window of opportunity on the 63rd day of living in captivity. After Feyre experienced a cruel and inhumane session in the test rooms, she snapped and murdered her overseer, snatching the keys and breaking out Via. They managed to bust out of the camp and made their escape through the forest, moving slower than expected due to Feyre's new injuries. Eventually, they realized they wouldn't be able to escape this way. Feyre noticed Aviva's reluctance in leaving and how hesitant she was to either leave or stay. It was then that Feyre realized Via's brainwashing had been partially successful and that they'd gotten through to her, Aviva already having formed an attachment to her newest guardian, Rainer. Feyre desperately tried to convince Aviva of who she was and to come with her but she was indignant on the point that they wouldn't make it if they both tried to flee. Aviva instead sacrificed herself and ran in the opposite direction, distracting the soldiers from Feyre's presence. Devastated yet unwilling to let her friend's sacrifice be in vain, Feyre continued down the path she'd recalled on the journey there, her energy flagging with every step. Eventually Feyre was knocked unconscious when she tripped and hit her head on a rock. Upon awakening, she had no recollection of Aviva nor the horrors she had to endure in the camp, safely tucked away in her bed at home. The only memory Feyre has is a distant flapping of wings and a promise she made to return, though she is unaware as to where. Because of this, Feyre was never able to come back for Aviva and couldn't save her from the brutal mental torture inflicted upon her that ultimately made her who she is today: Aphrodite.

Fenriz Khaalida
Feyre met Fenriz after he defended her in a pub in London. She found his impulsive thinking and good looks intriguing and was interested in knowing who her "knight in shining armour" might be. Polar opposite to their night of good fun, when Feyre and Fenriz meet again it is in an unexpected and tense situation. Her family having ties to him, Feyre wanted to know who 'Fenriz Khaalida - The Leader of Storm and Silence' was and what he could do to help her. She forced him into London because of this fact and was willing to hear things her parents couldn't confide in her with. After a long night of going back and forth, fighting, disappointments and surprises, Feyre and Fenriz part, Feyre upset that she was unable to get his help. A few days later, he turned up at her house and they struck a deal: she comes with him to New York and joins his gang, letting him use her skills to their benefit in return for all his knowledge and connections to the supernatural side of her she was so desperate to uncover. They were both reluctant on becoming closer than just allies but soon enough the walls came down and they began to draw closer together. Staying in chambers near his own and training under his watch, it was impossible for the two to avoid each other for long. Feyre found that despite their clear lack of trust and skepticism of one another, he was the one she could rely on the most when it came to any issues within the gang. Feyre began to feel more comfortable around him and took a liking to Fenriz, keeping to his company more often than any other member's. Often the two would be found meaninglessly following each other around, seeing as they had nothing better to do. To most of the gang members, it was a comical sight as they, more often than not, looked like fools trailing after each other. Feyre always hung out in his chambers when he had paperwork to do, sprawled over a couch and utterly bored. She'd frequently make him coffee, start up a fire or prattle on about her life back in London and how dull it was to watch him sit and handle trivial matters. It usually ended in her falling asleep on the couch and Fenriz carrying her back to her own room. They developed a playful relationship where they often mock each other with snide remarks and sharp jabs. There's no filter between Fenriz and Feyre as they are often mutually blunt and straightforward. Feyre doesn't appreciate his bad habits such as smoking and putting himself in ugly situations, she finds it exasperating. She constantly tries to stop him by either hiding his cigarettes or removing them from his person. Feyre is much like a policewoman when it comes to him smoking and thoroughly interrogates Fenriz until she is able to goad the truth out of him. Despite Fenriz being her personal trainer, now they rather train each other since she is up to his standard in the world of crime and up to date on council information. They go on most missions together, Feyre acting as his second-in-command most of the time. They test each other's skills and sometimes Feyre is the one to make decisions and plans on what to do next. Feyre has a tendency to 'borrow' his clothing as she calls it, but in reality she steals them and almost never gives them back, finding his taste favorable. In retaliation, Fenriz steals her jewelry and takes it upon himself to parade it around until Feyre is forced to barter with him: her jewelry in exchange for his clothes. Regardless of their impish bond, in times of trouble it is clear that Feyre cares a lot about Fenriz and would do anything to keep him safe. This is seen when she declares her reasons for carving marks along the way to Gisele's home was in order to keep Fenriz safe in case it was a trap and they had to get out quickly. She is fiercely loyal to Fenriz, feeling a sense of protection towards him she has only ever felt towards her siblings. Feyre trusts him as her leader and respects his choices and words. An exception to this is when he asked her to spare Houtarou's life if he ever woke up, something she was unable to promise. She is currently trying to help achieve her end of the bargain they made in London so she can focus on her own side but struggles to let Fenriz go in fear something will happen to him.

Houtarou
Feyre was subject to many of Fenriz's long and passionate rants about Houtarou. The speeches were often very lively and animated, giving Feyre the impression that he was a wild animal. She found the stories about him to be rather laughable and thought Fenriz was over-exaggerating most of the time. She is also aware that he is a part of the Bonnet Gang. When meeting Taro, she finally understood what Fenriz meant all along. Taro's cocky attitude irritated her and she summed him up quickly, taking him as someone who enjoyed a good fight. The first interaction they have together is when she pins him to a tree, complaining about all of his meaningless chatter and her intention to shut him up. Feyre was part of the unspoken alliance between her, Amell and Fenriz where they took Houtarou down, seeing that he had gone too far. While she held him down so Amell could get an opening to put him to rest, Feyre's magical blood triggered his Hunter's blood, and Taro began to scream out in pain. Feyre didn't understand what was happening and felt a surge of sympathy for him, subconsciously loosening her grip on him. He takes advantage of this, Feyre quickly realizing it was a mistake, and punches her in the throat. After she regains her senses and pushes down on him again, she blocks out his pain and agony as best as she can. She is seen continuously repeating the line: "You don't care." so her emotions stay out of the situation, since she knew it would be harder if she identified him as a human being. When she sees the Storm and Silence gang murdered, all of these feelings change as hatred settles in her heart. Feyre and Fenriz argue about Taro, Feyre unable to fathom why he'd want to keep Taro alive after everything he'd done to them and their people. She refuses to promise that she won't kill him if he wakes up.

Nazeera Tova
Nazeera and Feyre first met at Rosalie's funeral. Nazeera had lost an aunt during the brutal battle and, out of respect, she and her family attended and offered their condolences. Feyre was extremely touched by this and in return attended her aunt's funeral. Sparked by this simple gesture of kindness and togetherness, they became fast friends. It was revealed that the Tova family would be moving down the street from the Everin family, much to the delight of Feyre. Nazeera's mother, Safiyah, requested that her daughter may train with Feyre so that she can grow up to be a refined warrior rather than continuously brawling with her brothers. Sofia agreed and Nazeera soon joined Feyre in training, her competitive nature forcing her to swiftly catch up to Feyre's expertise. During this time, Feyre and Nazeera learnt all about one another and formed a strong, unbreakable bond. Their shared grief brought them closer together and they were both able to slowly recover from their losses through each other. When Feyre feels weak, Nazeera is always the steadfast figure she relies on and vice-versa. They trust each other with their lives and the lives of the people they love. Together, they make an incredible, unmatched team, and as Feyre and Rosalie once studied each other's movements and form, so did Nazeera and Feyre. When Feyre and Nazeera were both given the opportunity of being appointed as Captain's, Nazeera stood back and decided that she would rather be a part of Feyre's unit than be a Captain herself. They work together on most missions and are two of the best Seekers of their generation. Nazeera is the only person who knows about Feyre's issue with her hands and the real reason she wears gloves. Nazeera has seen Feyre at her best and worst and holds no judgement against her, she is wholly accepting of the person Feyre is and has never tried to change her. They also have a sense of playful banter, finding it easy to tease and joke around each other. Nazeera often accompanies Feyre to pubs and bars as they both love a good night of fun and games. She enjoys playing chess and darts with her though Nazeera often gets extremely competitive in these activities. Both of their families have good connections and the pair are frequently seen going to balls and formal events. When they were younger, Feyre introduced Nazeera to a book titled 'The Rooftoppers' and fell in love with the story together. One could often find them exploring new cities from above, racing across rooftops together at night. This is also the way they get to each other's house. The two families are extremely close and Nazeera loves Feyre's siblings a great deal and feels nearly as protective over them as Feyre, herself. Feyre holds a lot of respect for Safiyah and her father, Fareed. She looked for advice from them when her own parents were away on business and was partly raised by the couple. To Feyre, Nazeera was the missing puzzle piece she needed to discover after Rosalie passed. The love they share is far greater than ordinary friends and resemble that of platonic soulmates.

Rosalie Everin
Rosalie is Feyre's older sister and has had the most significant impact on her character as an individual. Their sisterly bond was incredibly strong, built on trust and understanding. Rosalie accepted every part of Feyre and never feared her powers, she tried to keep her safe from those who wanted to exploit Feyre's abilities and believed it was her sister's choice to do what she wanted to with them. Rosalie's capacity to be kind and humble despite her strength was admirable to Feyre, who wholeheartedly believed she only deserved goodness and love in return. Since young, the two women were pitted against each other as most eligible future commanders of The Raven's Guild and many thought their relationship would be one of competition, scheming and lack of trust. This is not the case as the two never let their constant fight for a title get in the way of the love they had for each other. One thing they had in common was their shared love for music, Feyre took up the piano while Rosalie chose to play the violin. Their younger sister, Tessa, found their music mesmerizing and wrote melodies for them to perform at balls and dinners. This became a silent communication between the sisters and whenever one of the girls were feeling subdued or dispirited they'd go to the music room and play for hours on end. As a duo, they were incredibly strong together and fought effortlessly and in sync. They both knew how the other moved on the battlefield and were well accustomed to working together on missions, despite the age gap. Rosalie was appointed as a captain when she reached the appropriate age and took over the responsibility of directing them, Feyre was included in this group. When Feyre was only 14, there was a tragic incident during a council meeting. Demons flooded the area and began slaughtering the people within. Feyre managed to get her younger siblings to safety before rushing back in to help her mother and Rosalie. To no avail, Feyre was too late and Rosa was killed right in front of her eyes. With her last breaths, Rosalie offered her Asteria (her sword) and passed down her role as guardian of the family to Feyre, making her promise she would protect them with her life. Her death left Feyre grief-stricken and vengeful for a long, long time, and Feyre has never truly recovered from the loss she feels. A part of her will forever be broken, but she fights on in remembrance of her sister, letting her sister's request be the sole words that guide her heart and hand. She is still unable to face the ghost that haunts her and avoids the subject of Rosalie at all times, though her mind often thinks of her. When she mentions her sister, the words are bitter and raw, even though it's been years. Feyre refuses to visit Rosalie's tombstone in great fear she'd break down completely and wouldn't be able to continue on anymore. She owns Rosalie's engagement necklace and can often be seen placing her hand over it. To Feyre, it is an object that keeps her close to her sister's soul and memory, it brings her peace, serenity and strength.

Trivia

 * Feyre dances extremely well, her mother thought it was important for her to learn rhythm and grace in battle through music
 * She has long fingers, perfect for playing the piano and violin. She was often asked to play at events and taught her sister, Tessa, to play the piano. Music is one of her greatest passions as she feels she is creating something beautiful with her hands rather than destroying it.
 * Feyre had a long obsession with Disney when she was young, her favourite characters are Nani and Mulan.
 * Her favourite colours are green, gold and navy blue.
 * Feyre loved having long hair. It was her favourite feature and she always wanted to grow it out. Her mother insisted that she'd cut off dry ends which Feyre hated, always putting up a big fight. In the end, Sofia told her that she would have to look after her hair if she wanted to keep it long and taught her how to cut it herself. Since then no one has ever come near Feyre's hair with a pair of scissors, unless they wanted to be taught a lesson.
 * Her favourite food is curry. In particular, Nazeera's mother's recipe.
 * Feyre has a sweet tooth and loves all candies and sweet treats. Her favourites are Lamington and cinnamon pancakes.
 * Her voice would be described as silvery, silky and lilting. It's very pleasant to listen to, powerful and in the middle-range.
 * Feyre has two laughs. One is a practiced laugh, drenched in cold, emotionless pretense and mockery. It carves a mask out of her face and hides her true feelings. The second is a melodious, mischievous laugh fixed with a bright smile that splits the mask in two and leaves her gasping for breath.
 * Feyre has an obsession with taking baths and showers. She keeps her own collection of scented soaps and thinks the feeling of being clean is the best one in the world.
 * She strongly believes that only the kindest people deserve and will find their soulmate or true love. She has based this on what she has observed in her sister and her fiancé's relationship.
 * Feyre was a lucid dreamer when she was younger, having some sort of control over her dreams. Now, she has extreme nightmares or night terrors and struggles to fall asleep afterwards.
 * She is extremely claustrophobic but has learnt how to fight down the panic.
 * Feyre and her friend, Nazeera, loved seeing all the places they explored from above, on top of roofs. They both have great balance and can walk a tightrope with ease. They called themselves 'The Rooftoppers' after the series written by Katherine Rundell, their favorite book at the time.
 * She has a soft spot for children.
 * She has never visited her sister's tombstone, afraid she'd break down if she did.
 * Her favourite movie will always be Mulan as she feels a connection to the warrior and the sacrifice she made to protect her family.
 * She is very good at persuasion and is very charismatic.
 * Feyre owns a black Mustang horse named Nehemiah and is an excellent rider.
 * Her family owns a manor in France, one of her favourite places to be.
 * Feyre bites her hands to punish herself. This developed when she was 9 and was playing dress-up with her mother's clothing. She tried to tie her mother's engagement necklace gifted to her by her father around her neck but dropped it. The jewels shattered and her mother was dismayed. Feyre felt so terrible she bit her hand. To this day she is not aware of this habit and believes it is some sort of stress reliever.
 * Feyre falls asleep very easily, as soon as her head hits the pillow she's out. She is a deep-sleeper and doesnt wake up to most noises or touches, unless she feels unsafe. She looks extremely at peace in her sleep, her features relaxed and serene. She sleeps parallel across the entire bed, covers up to her chin and lays on her side. She usually wraps her arm around a pillow and holds it securely, head resting on top.
 * She is a terrible driver, recoiling in horror every time she is asked to transport someone somewhere. Her siblings dont trust her with a car and are positive she will never get her license.
 * She has never forgotten any of the faces of the lives she's ended, jotting down appearances in her journal. Feyre believes no one deserves to be forgotten, no matter who they are and what they do.
 * Feyre is a great storyteller which makes her good at lying. She used to read or make up stories for her siblings to put them to bed.
 * She adores mystery books, Sherlock Holmes being her all time favourite book series. When she was very little, she aspired to be a detective.
 * Feyre has a very pronounced English accent, though she is able to speak unaccented English. She is still trying to get the hang of her fake American accent, finding it tedious to pronounce words like "can't" their way.
 * When Feyre became Captain of her legion, she was given a deep blue cloak to symbolise her status. The brooch sewn onto it is silver and clasps together to form the guild's sigil: a crescent moon twining through the rising sun. The motto "Post Tenebras Lux" is inscribed just beneath. Feyre left this cape for Nazeera to find just before leaving to New York.
 * She finds Fenriz's love for anime amusing, sometimes catching phrases she enjoys teasing him with.
 * She stays in Kat Bloodborn's old chambers, it took her weeks to get rid of the smell of blood in there.
 * She has a habit of falling asleep on Fenriz's couch while he works, as his chambers have the biggest fireplace. She wakes up in her own bed every time.
 * When drunk, Feyre becomes very loud and flirtatious though she has a high-consumption level and doesn't get drunk easily. She struggles to walk straight and usually has to be carried back home.
 * She is extremely good at darts and chess, practicing all the time with Nazeera. She's also good at Cluedo and hasn't had a worthy competitor in a long time.
 * Her favourite weapon was once the sword but now she prefers guns. The gun she has on her possession now is the one Fenriz had on him the night they met.
 * The Everin family would often visit Sofia's parents in Spain.